I am a 3d Artist currently working freelance. I have over a decade of experience working in the games and advertising business.
Why hire me?
-I have professional experience working in AAA games industry environment and two published titles, Watch_dogs and The Division.
-I have a versatile skill set and feel that I can model hard surface and organic objects to a high standard.
-I have a working knowledge of 3dsmax , Photoshop, Zbrush, Mudbox,Substance package, Unreal Engine, Source engine and various in house engines.
-I have experience working on a multi platform release which means I know about the technical limitations of the current and next generation game engines and any optimisations that can be done
-A good communicator and team-player and not afraid to take initiative to get things going if needed.